Saturday - 20. 10. 2018 •  Ucitavanje...

Recent Posts

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1
Official news and updates / Im happy I finally signed up
« Last post by Chong22L8 on September 28, 2018, 10:46:24 AM »
Thank you! Great information.
2
Official news and updates / Just want to say Hi!
« Last post by RosemaryHo on September 27, 2018, 11:45:40 PM »
You've made your stand pretty well!!
3
3D Modelling / Re: Slave Character Model
« Last post by Combat116 on July 25, 2018, 07:49:58 PM »
nice
4
Official news and updates / Best boi does the shopping
« Last post by CorrineMic on July 06, 2018, 08:11:13 AM »
5
Official news and updates / Re: LOOKING FOR MODERATORS
« Last post by Mikee on June 24, 2018, 06:41:46 AM »
NAME: Damiano (known as Mikee)
AGE: 19
SA-MP EXPERIENCE: Well, I've played SAMP since 2008 and my first experience as a staffer on SA-MP was in 2012 on South Valley RolePlay: I started as Helper in March 2012 and ended as Moderator in February 2014 (when the server closed). My second experience as a staffer was on Atlantis RolePlay, where I served as a helper for a few months (November 2014 - January 2015) - then I had to leave SAMP due to health problems. After the health problems, I decided to come back and play on SAMP RolePlay servers again and I held my last charge as a Game Administrator on Ypsilon Gaming RolePlay, from June 2016 to September 2017 (when the server closed).

So, to be short:
 
SAMP STAFF EXPERIENCES
* South Valley RolePlay (Helper & Moderator / March 2012 - February 2014)
* Atlantis RolePlay (Helper / November 2014 - January 2015)
* Ypsilon Gaming RolePlay (Tester & Moderator & Game Administrator / June 2016 - September 2017)
* Bay Area Roleplay (Helper - Junior Administrator - Game Administrator / March 2018 - Now)
 
So these were my experiences as a staffer on SAMP; I want to say that these are not the only experiences I had as a staffer, in fact, actually, I am an administrator on a CS-GO forum and on an Italian community called Victoria Network.

MODERATING EXPERIENCE: I think I have answered enough in the above question.
OTHER: Nothing important to add. If you want, you can contact me privately on discord: Mikee#5124
6
Official news and updates / [DDFC] LOOKING FOR MODERATORS
« Last post by DeadDon on June 22, 2018, 05:40:10 PM »

We are looking for moderators and other administration postions open, with assignments such as creating new boards, rules and publish on the forum.


Apply here with completing this form:

Code: [Select]
[b]NAME:[/b]
[b]AGE: [/b]
[b]SA-MP EXPERIENCE:[/b]
[b]MODERATING EXPERIENCE:[/b]
[b]OTHER:[/b]


Bad Example:

NAME: S.T. Diamond
AGE: 69
SA-MP EXPERIENCE: 74 years.
MODERATING EXPERIENCE: 10/10
OTHER: I have been moderating since my mother pushed me out of her belly. My SMF 2.0 knowledge is improving itself with every day and I'm a web developer and in my spare time, I work on a farm, pushing little cowies out of big cows.

Good Example:

NAME: John
AGE: 18
SA-MP EXPERIENCE: Moderate, I've been playing and mapping but I'm far from scripting and programming.
MODERATING EXPERIENCE: Perfect. I've been a global moderator on several forums and gaming communities (www.example.com and www.another-example.com), working with plenty different forum codes.
OTHER: I really want to become a member of this communities administration, I want to support this community to grow for the better of all SA-MP developers and players.
7
3D Modelling / Re: [0.3 Map-DL] Warehouse - Blueberry.
« Last post by DeadDon on June 21, 2018, 03:11:22 PM »
Perfect!  ;)
8
3D Modelling / [0.3 Map-DL] Warehouse - Blueberry.
« Last post by KaizerHind on June 21, 2018, 01:35:03 PM »
Hello; On this occasion I come to share this small winery, to which I made an Interior according to its exterior, I did not add too many objects inside, because the truth, I do not touch much the subject of Mapping, since everything I do from the DL, but hey, I suppose you will give it better use, and they will add better things to it.

Below is all the information.


Image gallery.
If the link does not work, use this one:

https://imgur.com/a/MMFpNqy

Mode of instalation:

.- Copy the files that the Models folder brings within its Gamemode, except the artconfig.txt . (Do not copy the models folder, this can replace your artconfig, if you already have it in use)

.- After copying the files, open the file artconfig.txt , and copy the 'AddSimpleModels', in your original Artconfig, if you want to change the ID'S, you can do it, but remember to also change the IDs of the Pawno file.

.- Inside there is a file called 'Maps 03DL.pwn' , you can use it to test it on a Test Server.


Warning: If you wish to share this, please leave the original link of this Forum, do not use Adfly links or others, the use of this model is under your responsibility.

Download link.


BBCode Artconfig public:
Code: [Select]
#Warehouse in Blueberry - [Kaizer - No deleted]
AddSimpleModel(-1, 13077, -2001, "CE_townware.dff", "cunte_bar1.txd");
AddSimpleModel(-1, 19370, -2002, "ce_inttownware.dff", "cunte_bar1.txd");
AddSimpleModel(-1, 19370, -2003, "ceilg_townware.dff", "cunte_bar1.txd");

BBCode Pawn publico:
Code: [Select]
#include <a_samp>
#include <zcmd>
#include streamer

#if defined FILTERSCRIPT

#else

main()
{
        print("\n---------------------------------------------------------");
        print("          Modelos 0.3DL Cargados correctamente. - (Kai)    ");
        print("---------------------------------------------------------\n");
}

#endif

public OnFilterScriptInit()
{
CreateDynamicObject(-2001, 272.80469, -239.04691, 5.57810,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(-2002, 242.80800, -256.25299, 0.57900,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(-2003, 242.80800, -256.25299, 0.57900,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3089, 242.92400, -227.38280, 1.81060,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2957, 243.04570, -238.19350, 2.16960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2957, 243.04570, -242.58690, 2.16960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2957, 302.59659, -242.58690, 2.16960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2957, 302.59659, -238.26230, 2.16960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(3089, 302.60809, -227.38280, 1.81060,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2669, 269.19379, -252.90849, 4.61040,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(3630, 300.95691, -250.42200, 2.05970,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2669, 270.86938, -252.90849, 1.91310,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2669, 267.70230, -252.90849, 1.91310,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(3633, 262.21701, -252.37000, 1.04500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3633, 264.84061, -252.37000, 1.04500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3633, 263.52890, -252.37000, 1.04500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(939, 292.84210, -254.44370, 3.00150,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(16317, 246.57599, -252.56308, -1.98544,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19898, 250.73880, -234.75227, 0.59450,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19898, 284.00867, -230.55838, 0.59450,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19898, 264.09854, -245.28062, 0.59450,   0.00000, 0.00000, 0.00000);
return 1;
}

public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 13079, 272.8047, -239.0469, 5.5781, 0.25);
RemoveBuildingForPlayer(playerid, 13077, 272.8047, -239.0469, 5.5781, 0.25);
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
        return 1;
}
9
Common / Re: Main Conversation | #1
« Last post by DeadDon on June 20, 2018, 04:41:10 AM »
10
Common / Re: Main Conversation | #1
« Last post by LukaJozo on June 20, 2018, 03:38:25 AM »
Hello can someone post new Discord Invite link here cause link on Home Page has expired, ty.
Nice Forum and Design.
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